How to emulate mobile devices with Playwright
Playwright controls headless desktop browsers that can also emulate mobile devices. And while device emulation can’t replace testing on mobile devices entirely, it’s a practical and quick-to-setup approach to testing mobile scenarios.
Device emulation is well suited to test if your site behaves correctly across multiple viewport sizes and correctly handles user-agent
strings. But if your site relies on device-specific browser features, an iPhone emulation running in a Chromium browser might lead to false positives.
This guide explains how to define viewport sizes, device pixel ratio and user-agent
strings using Playwright.
Defining the user agent string
If your site parses the user agent string to serve a different experience to mobile users, define the userAgent
in your automation scripts.
import { test } from '@playwright/test'
test.use({
userAgent:
'Mozilla/5.0 (iPhone; CPU iPhone OS 10_3_1 like Mac OS X) AppleWebKit/603.1.30 (KHTML, like Gecko) Version/16.0 Mobile/14E304 Safari/602.1',
})
test('emulate iPhone SE', async ({ page }) => {
await page.goto("https://danube-web.shop/")
// perform your tests
})
Defining viewport size and pixel density
If your site follows responsive web design practices and renders elements depending on device viewport size, define a mobile viewport and pixel density.
const { test } = require('@playwright/test')
test.use({
viewport: {
width: 320,
height: 568
},
deviceScaleFactor: 2
})
test('emulate iPhone SE', async ({ page }) => {
await page.goto('https://danube-web.shop/')
// perform your tests
})
Use built-in device registries
Playwright includes a built-in device registry to access mobile device characteristics quickly.
Leverage the pre-defined devices to emulate mobile devices.
import { test, devices } from '@playwright/test'
const iPhone = devices['iPhone SE']
test.use({
...iPhone,
})
test('emulate iPhone SE', async ({ page }) => {
await page.goto('https://danube-web.shop/')
// perform your tests
})